Last Epoch Blessings List: Timeline Rewards

Every blessing grouped by timeline, what each slot boosts, and which picks suit common builds.

Last Updated: 2026-10-10

Last Epoch Blessings List: Timeline Rewards

Conquering a Monolith timeline lets you keep one of three blessings, and empowered timelines offer stronger Grand versions of the same pool. There are ten timelines, each with its own list: Fall of the Outcasts covers idols, glyphs, runes, gold, XP and uniques, The Stolen Lance covers gear slots, The Black Sun covers health, leech and crit, and the remaining seven cover shards, resists and damage types. The tables below list every blessing and what it boosts.

  • Blessings work everywhere, not just inside the Monolith, so they are permanent character power.
  • You hold one blessing per timeline at a time, and re-running a timeline boss offers a fresh choice of three.
  • Written against Season 5, Rage of the Frostborn (Patch 1.5); start with the Season 5 overview if you are new to the current endgame.

Champion facing a Monolith timeline boss beneath a fractured sky in Last Epoch
Champion facing a Monolith timeline boss beneath a fractured sky in Last Epoch

How Blessings Work

You earn blessings by conquering timelines in the Monolith of Fate: run the quest echoes, kill the timeline boss, and the Choose Blessing panel offers three options from that timeline's pool. If none of the three fits your build, run the timeline again for another roll. The full loop, including how conquering unlocks new timelines, is covered in the Monolith of Fate guide.

Two rules shape every decision on this page. First, blessings stay active inside and outside the Monolith, so a resistance or damage blessing is a permanent stat change, not a zone buff. Officially listed examples include Winds of Fortune, with 14% increased chance to drop uniques, and Grand Chaos of Lagon, with 76% increased lightning damage.

Second, each timeline has Grand versions of its blessings that appear only in empowered timelines. Normal timelines are where you grab functional picks; empowered timelines are where you perfect them. Pushing into empowered content means raising corruption first, which the corruption push guide walks through step by step.

Take something useful now, perfect it later

Do not stall your progression re-rolling a normal timeline twenty times for one name. Take the best of three, keep clearing, and replace it with a Grand version once you reach empowered timelines.

Every Blessing by Timeline

Timelines are listed in the order they unlock. Each table gives the blessing name and what it boosts; exact roll ranges vary between normal and Grand (empowered) versions, so read the numbers off your own offer panel.

Fall of the Outcasts

The farming timeline. Nearly every pick here is economy: idol drops, crafting materials, gold, XP, or uniques.

Blessing What it boosts
Pride of Rebellion Grand idol drop rate
Sight of the Outcasts Large idol drop rate
Curse of Flesh Huge idol drop rate
Favor of Souls Ornate idol drop rate
Mark of Agony Adorned idol drop rate
Memory of the Living Glyph drop rate
Sign of Torment Rune drop rate
Winds of Fortune Unique item drop rate
Strength of Mind Experience gain
Scales of Greed Gold drop rate

Winds of Fortune and Strength of Mind are the two most-contested picks on this timeline, discussed further in the build-picks section below.

The Stolen Lance

One blessing per gear slot. Park here when a specific slot refuses to drop an upgrade.

Blessing What it boosts
Arrogance of Argentus Helmet drop rate
Embrace of Ice Body armour drop rate
Grip of the Lance Glove drop rate
Right of Conquest Boot drop rate
Reach of Flame Catalyst drop rate
Binds of Sanctuary Shield drop rate
Slumber of Morditas Relic drop rate
Talon of Grandeur Ring drop rate
Vision of the Aurora Amulet drop rate
Might of the Siege Belt drop rate
Apex of Fortune Quiver drop rate

The Black Sun

The sustain and crit timeline: health, leech, dodge, crit, and void damage.

Blessing What it boosts
Memory of Light Flat health
Echo of Solarum Void resistance
Shadow of the Eclipse Flat dodge rating
Wrath of Rahyeh Throwing damage leeched as health
Whisper of Orobyss Increased void damage
Flames of the Black Sun Chance to ignite on hit
Hunger of the Void Spell damage leeched as health
Strength of the Mountain Health gained on block
Winds of Oblivion Increased critical chance
Depths of Infinity Chance to shred void resistance on hit
Greed of Darkness Ward gained on kill and ward decay threshold
Emptiness of Ash Critical multiplier
Thirst of the Sun Increased leech rate

Spell builds that deal damage but cannot sustain through long fights usually take Hunger of the Void here first.

Blood, Frost, and Death

One blessing per weapon type. This is the target farm when you need a base for crafting.

Blessing What it boosts
Cruelty of Formosus Wand drop rate
Savior of the North Scepter drop rate
Chill of Death Staff drop rate
Enmity of the Clans One-handed sword drop rate
Ambition of the Empire Two-handed sword drop rate
Scars of Blood One-handed axe drop rate
Favor of the Wengari Two-handed axe drop rate
Resolve of Frost One-handed mace drop rate
Shards of Unity Two-handed mace drop rate
Remorse of Heorot Two-handed spear drop rate
Vigilance of the Damned Bow drop rate
Subtlety of Slaughter Dagger drop rate

Ending the Storm

Lightning and cold damage, shock, ward, and mana. Cold builds double-dip here with Might of the Sea Titan plus freeze support from the Age of Winter table.

Blessing What it boosts
Bastion of Divinity Lightning resistance
Light of the Moon Flat mana
Rhythm of the Tide Health regen
Chaos of Lagon Increased lightning damage
Might of the Sea Titan Increased cold damage
Resonance of the Sea Ward per second
Mysteries of the Deep Chance to shred lightning resistance
Cruelty of the Meruna Chance to apply shock on hit
Weight of the Abyss Freeze rate multiplier
Crash of the Waves Increased stun chance
Trance of the Sirens Increased shock duration
Intellect of Liath Chance to gain ward when hit
Grace of Water Ward gained on potion use and ward decay threshold

Fall of the Empire

Crafting-shard farming. Each blessing raises the drop rate of one shard type, which feeds directly into the crafting and Forging Potential system.

Blessing What it boosts
Hope of the Beginning Prefix shard drop rate
Safety of the Labyrinth Amulet shard drop rate
Remnants of the Living Ring shard drop rate
Visions of Death Two-handed spear shard drop rate
Inevitability of the Void Two-handed staff shard drop rate
Rot of the World Wand shard drop rate
Boon of the Scarab Bow shard drop rate
Shadows of Infinity Relic shard drop rate
Despair of the Empire Ailment shard drop rate

Reign of Dragons

Resistances plus damage-over-time support: poison, necrotic, bleed, and minion defenses.

Blessing What it boosts
Resolve of Humanity All resistances
Survival of Might Critical avoidance
Dream of Eterra Necrotic resistance
Binds of Nature Increased poison damage
Despair of Flesh Increased necrotic damage
Cruelty of Strength Increased physical damage
Haemmorage of Marrow Chance to bleed on hit
Taste of Venom Chance to poison on hit
Hunger of Dragons Melee damage leeched as health
Virtue of Command Minion all resistances
Persistence of Will Poison resistance
Guile of Wyrms Chance to shred poison resistance
Allure of Apathy Chance to slow on hit

Resolve of Humanity is the single most popular defensive pick in the game because one slot covers every resistance at once.

The Last Ruin

More shard farming, this time for armour slots, suffixes, and class-specific shards.

Blessing What it boosts
Temple of the Mind Helmet shard drop rate
Bastion of the Heart Body armour shard drop rate
Binding of Ruin Belt shard drop rate
Refuge of Despair Shield shard drop rate
Comfort of the End Suffix shard drop rate
Memory of Masters Class-specific shard drop rate
Grasp of Hope Glove shard drop rate
Remnants of the Elders Catalyst shard drop rate
Knowledge of Skill Skill shard drop rate

The Age of Winter

The defensive timeline: physical and cold resistance, armour, endurance, block, and freeze.

Blessing What it boosts
Resolve of Grael Physical resistance
Protection of Heorot Cold resistance
Vigor of Jormun Endurance threshold
Maw of Artor Chance to apply frostbite on hit
Winds of Frost Freeze rate per stack of chill
Rage of Winter Chance to shred cold resistance
Fury of the North Chance to shred physical resistance
Heart of Ice Chance to chill on hit
Bones of Eternity Block chance and effectiveness
Bulwark of the Tundra Increased armour
Defiance of Yulia Flat cold spell damage while channeling

Spirits of Fire

Fire damage and ignite on the offensive side, fire resistance, armour, endurance and dodge on the defensive side.

Blessing What it boosts
Heart of the Caldera Fire resistance
Body of Obsidian Armour
Curse of Sulphur Chance to apply frailty on hit
Embers of Immortality Endurance
Swiftness of Logi Increased dodge rating
Breath of Cinders Chance to shred fire resistance on hit
Promise of Death Chance to shred necrotic resistance
Spirit of Command Increased minion damage
Might of Bhuldar Increased stun duration
Flames of Calamity Increased fire damage
Patience of Herkir Flat armour while channeling

Official source: Last Epoch Patch 1.5 notes

Which Blessing Fits Your Build

With ten timelines and one slot each, the question is priority order. These are the picks experienced players take first, grouped by need rather than by timeline.

Capping resistances. One resistance blessing can cover a large part of a single cap, so pick whatever resist your gear lacks: Resolve of Humanity for everything at once, Protection of Heorot for cold, Bastion of Divinity for lightning, Heart of the Caldera for fire, Echo of Solarum for void, Dream of Eterra or Persistence of Will for necrotic and poison, Resolve of Grael for physical. Check the starter builds for Season 5 to see which resists each archetype usually leaves open.

Staying alive in fights. Spell builds take Hunger of the Void, melee builds take Hunger of Dragons, throwing builds take Wrath of Rahyeh, and everyone can use Thirst of the Sun to make all leech apply faster. Ward builds instead look at Resonance of the Sea, Grace of Water, or Greed of Darkness.

Dealing more damage. Match the blessing to your main damage type: Whisper of Orobyss for void, Chaos of Lagon for lightning, Flames of Calamity for fire, Cruelty of Strength for physical, Binds of Nature for poison, Despair of Flesh for necrotic, Might of the Sea Titan for cold. Ailment builds add the matching shred or application chance from the same tables.

Minions. Spirit of Command for minion damage and Virtue of Command for minion resistances are the two-slot core; both live on different timelines so you can hold them together.

Farming faster. Strength of Mind for XP while leveling through timelines, Winds of Fortune once you can clear bosses comfortably, Scales of Greed for gold, and Memory of the Living plus Sign of Torment to feed crafting. The Weaver Tree guide pairs well here because its nodes change what your echoes contain.

Farm blessings compete with power blessings

Every farming pick sits in a slot that could hold resistance or damage. Run Strength of Mind and Winds of Fortune early, then swap them for combat stats when bosses start surviving your burst.

How to Reroll a Blessing

Re-run the same timeline, kill the boss again, and you get a fresh choice of three to replace the old one. There is no cost beyond the run itself, so rerolling is purely a time question. Two practical notes: rolls are per timeline, so fixing one slot never risks the other nine; and only empowered timelines can offer Grand versions, which is why the long-term goal is reaching empowered rather than perfecting normal rolls. The community-run item database at Last Epoch Tools lists every blessing with its current values if you want to compare a roll before taking it, and the IGN blessings guide keeps a second full listing. The game itself is on Steam with the current season notes attached to the store page.

FAQ

How do I get blessings in Last Epoch? Conquer a Monolith timeline by running its quest echoes and killing the timeline boss. The Choose Blessing panel then offers three blessings from that timeline's pool and you keep one.

Do blessings work outside the Monolith? Yes. Blessings are permanent buffs that apply everywhere, including the campaign and dungeons such as the ones in the dungeons guide.

Can I change a blessing after picking it? Yes. Kill the same timeline boss again for a fresh choice of three. Run empowered versions of the timeline when you can, because only those offer the stronger Grand blessings.

Which blessing should I take first? While leveling, Strength of Mind for XP or whatever resistance your gear is missing. Once your resists are capped and you clear bosses comfortably, swap the farming picks for damage or sustain that matches your build.

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